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Mojo package

gpu

The GPU package provides low-level programming constructs for working with GPUs. These low level constructs allow you to write code that runs on the GPU with traditional programming style--partitioning work across threads that are mapped onto 1-, 2-, or 3-dimensional blocks. The thread blocks can subsequently be grouped into a grid of thread blocks.

A kernel is a function that runs on the GPU in parallel across many threads. Currently, the DeviceContext struct provides the interface for compiling and launching GPU kernels inside MAX custom operations.

The gpu.host package includes APIs to manage interaction between the host (that is, the CPU) and device (that is, the GPU or accelerator).

See the gpu.id module for a list of aliases you can use to access information about the grid and the current thread, including block dimensions, block index in the grid and thread index.

The sync module provides functions for synchronizing threads.

For an example of launching a GPU kernel from a MAX custom operation, see the vector addition example in the MAX repo.

Packages

  • host: Implements the gpu host package.

Modules