Mojo trait
TileLoader
Base trait for tile loading mechanisms in matrix multiplication.
This trait defines the interface for loading tiles from global memory to shared memory, abstracting over different hardware mechanisms.
Implemented traits
AnyType,
Copyable,
ImplicitlyCopyable,
ImplicitlyDestructible,
Movable,
RegisterPassable,
TrivialRegisterPassable
Required methods
__init__
__init__(out self: _Self, *, copy: _Self)
Create a new instance of the value by copying an existing one.
Args:
- copy (
_Self): The value to copy.
Returns:
_Self
__init__(out self: _Self, *, deinit take: _Self)
Create a new instance of the value by moving the value of another.
Args:
- take (
_Self): The value to move.
Returns:
_Self
load_tile
load_tile(self: _Self, dst: LayoutTensor[_Self._dtype, dst.layout, MutAnyOrigin, address_space=AddressSpace.SHARED, element_layout=dst.element_layout, layout_int_type=dst.layout_int_type, linear_idx_type=dst.linear_idx_type, masked=dst.masked, alignment=128], mem_barrier: UnsafePointer[SharedMemBarrier, MutAnyOrigin, address_space=AddressSpace.SHARED], coords: Tuple[Int, Int])
Load a tile from global memory to shared memory.
Args:
- dst (
LayoutTensor): Destination tile in shared memory (must be 128-byte aligned). - mem_barrier (
UnsafePointer): Memory barrier for synchronization. - coords (
Tuple): Tile coordinates (row, column) in the source matrix.
Provided methods
copy
copy(self: _Self) -> _Self
Explicitly construct a copy of self, a convenience method for Self(copy=self) when the type is inconvenient to write out.
Returns:
_Self: A copy of this value.
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