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Mojo trait

TileLoader

Base trait for tile loading mechanisms in matrix multiplication.

This trait defines the interface for loading tiles from global memory to shared memory, abstracting over different hardware mechanisms.

Implemented traits

AnyType, Copyable, ImplicitlyCopyable, ImplicitlyDestructible, Movable, RegisterPassable, TrivialRegisterPassable

Required methods

__init__

__init__(out self: _Self, *, copy: _Self)

Create a new instance of the value by copying an existing one.

Args:

  • copy (_Self): The value to copy.

Returns:

_Self

__init__(out self: _Self, *, deinit take: _Self)

Create a new instance of the value by moving the value of another.

Args:

  • take (_Self): The value to move.

Returns:

_Self

load_tile

load_tile(self: _Self, dst: LayoutTensor[_Self._dtype, dst.layout, MutAnyOrigin, address_space=AddressSpace.SHARED, element_layout=dst.element_layout, layout_int_type=dst.layout_int_type, linear_idx_type=dst.linear_idx_type, masked=dst.masked, alignment=128], mem_barrier: UnsafePointer[SharedMemBarrier, MutAnyOrigin, address_space=AddressSpace.SHARED], coords: Tuple[Int, Int])

Load a tile from global memory to shared memory.

Args:

  • dst (LayoutTensor): Destination tile in shared memory (must be 128-byte aligned).
  • mem_barrier (UnsafePointer): Memory barrier for synchronization.
  • coords (Tuple): Tile coordinates (row, column) in the source matrix.

Provided methods

copy

copy(self: _Self) -> _Self

Explicitly construct a copy of self, a convenience method for Self(copy=self) when the type is inconvenient to write out.

Returns:

_Self: A copy of this value.

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