Mojo function
tile_to_shape
tile_to_shape(tile: Layout, target_shape: IntTuple[origin], order: Optional[IntTuple] = Optional(None)) -> Layout
Creates a layout by tiling a base layout to match a target shape.
This function creates a hierarchical layout by repeating a tile layout to match a target shape. It calculates how many times the tile needs to be repeated in each dimension to reach the target shape, and creates a tiler layout with this information.
Example:
from layout import Layout, IntTuple
from layout.layout import tile_to_shape
# Create a 2x2 tile layout
var tile = Layout.row_major(2, 2)
# Tile it to create a 6x4 layout
var tiled = tile_to_shape(tile, IntTuple(6, 4))
# Result: A layout with 3x2 tiles of size 2x2 each
from layout import Layout, IntTuple
from layout.layout import tile_to_shape
# Create a 2x2 tile layout
var tile = Layout.row_major(2, 2)
# Tile it to create a 6x4 layout
var tiled = tile_to_shape(tile, IntTuple(6, 4))
# Result: A layout with 3x2 tiles of size 2x2 each
.
Args:
- tile (
Layout
): The base layout to be tiled. - target_shape (
IntTuple[origin]
): The desired final shape to tile to. - order (
Optional[IntTuple]
): Optional memory ordering for the tiler layout. If None, defaults to column-major ordering.
Returns:
A new layout representing the tiled structure that matches the target shape.
Was this page helpful?
Thank you! We'll create more content like this.
Thank you for helping us improve!