Mojo function
pad_constant
pad_constant[dtype: DType, paddings_type: DType, constant_type: DType](output: TileTensor[dtype, LayoutType, origin, linear_idx_type=linear_idx_type, element_shape_types=element_shape_types], input: TileTensor[dtype, LayoutType, origin, linear_idx_type=linear_idx_type, element_shape_types=element_shape_types], paddings: UnsafePointer[Scalar[paddings_type], origin], constant: Scalar[constant_type])
Fill output with values from input, and edges padded with constant based on paddings.
Example: var input_shape = (X, Y, Z) var paddings = [x0, x1, y0, y1, z0, z1]
out[x, y, z] = input[x - x0, y - y0, z - z0] if x ∈ [x0, x0 + X] && y ∈ [y0, y0 + Y] && z ∈ [z0, z0 + Z] else constant
Args:
- output (
TileTensor): The output buffer. - input (
TileTensor): The input buffer. - paddings (
UnsafePointer): Ordered (before, after) padding sizes for each axis. - constant (
Scalar): The constant to pad output with.
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