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Mojo struct
MatmulSchedule
struct MatmulSchedule
Tile scheduling strategy for GPU matmul kernels.
Selects how thread blocks are mapped to output tiles across the grid.
TILE1D uses a simple linear mapping; TILE2D adds wave-level 2D
swizzling for better L2 locality; DS_SCHEDULER uses the DeepSeek
persistent block scheduler; NONE disables the scheduler (non-persistent
kernels).
Implemented traitsβ
AnyType,
Copyable,
ImplicitlyCopyable,
ImplicitlyDeletable,
Movable,
RegisterPassable,
TrivialRegisterPassable
comptime membersβ
DS_SCHEDULERβ
comptime DS_SCHEDULER = MatmulSchedule(Int32(3))
NONEβ
comptime NONE = MatmulSchedule(Int32(0))
TILE1Dβ
comptime TILE1D = MatmulSchedule(Int32(1))
TILE2Dβ
comptime TILE2D = MatmulSchedule(Int32(2))
Methodsβ
__eq__β
__ne__β
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